Held Captive in the Clutches of my Doubt

Sunday, September 26, 2010

Week 5

I get scared just thinking about it... week 5!? I'm understanding of where I currently stand with my progress. Literally balancing 10 projects all in hopes for an awesome portfolio. It's driving me to the edge... may loose my sanity but at least I can say I'm giving this my all. Failure is not an option. I will be posting progress updates this week. After all... this week everything gets kicked up a notch. With 10 weeks left it's time to go into overdrive. My thoughts right now... Faith don't fail me now...

Sunday, September 5, 2010

30sec Short Story

So I said I came full circle and quite literally. I believe it was about 2 years ago, I took an intro to 2D Animation class and we had to create a short for our FINAL. I really liked the idea but you see with 2D it pays off big time to be very gestural with your drawing and loose. For me well... it was more of an epic fail, the realistic high render guy within me had a hard time letting go. Needless to say though, I'm back with the short story but now doing it in 3D and I couldn't be more excited. So here is my character design for the main character... sadly he's still nameless but there will be more to come including... his love interest. This semester is going to be amazing.




Latest figure drawing work in progress

One more concept piece for the old idea

Looking back on Summer 2010

So with one year of school to go I decided that the summer would be the time to plan out my 30sec short story idea. I've been thinking about it for 6 months in my head but now it was time to execute the plan. And as always... it was quite the adventure. I have this tendency to not be able to make up my mind and keep adding, and well that happened here.

The concept here was going to be the story of an elderly woman with Alzheimer's who just lost her husband and has to learn to adjust and be on her own. Her own condition though has brought her to her breaking point and the short was going to tell of her fall and move to a nursing home.

Lost? Yeah it became apparent that there was no way I could convey all of this in 30sec... it's impossible. That's when I reminded myself to KISS.

Keep it simple stupid.

So here are the preliminary drawings for the idea I had. Next post I'll show how I feel I came full circle and now I'm on the right track with a more simplifying and yet rewarding short story.



Starting to find a happy medium?

Realistic once again.
Then there was the realistic look which I realized was maybe too much.
This is where I started, aiming for a more cartoony look but realizing I wasn't happy with the result.

Looking back CONT'D

This was fun, I would love to do a whole study on pin up girls. It's not finished, and there are some mistakes that need to be fixed.
Once again not finished but it's a step up from freshmen year.

Looking Back

I decided it would probably be a good idea to just start posting everything. Granted it may be painful and definitely cringe worthy to see some of these past works but it's all part of growing right?


Perspective class... what a challenge and a weak point for me. The FINAL for the class was fun though, creating a comic book page, it's clear what my inspiration was. Trinity from the Matrix is so bad ass. As far as the actual layout I was happy with it, I lack the creativity factor so I felt like for once those juices were flowing and the end result paid off.
In experiment playing around in class. I wish I could find this reference photo again... I would love to finish this.

Ha! Freshmen year, and to think at that time I thought this was good. Looking back I cringe, so many improvements and adjustments could have been made... guess that's why it was graded as C+ work, ha ha.

Probably the highlight of my college experience, I paled in comparison to others for sure but this was a big step for me. Celebrity likeness in a portrait is so hard to accomplish and I feel like I actually captured the essence of Angelina Jolie.
Heads and Hands class... needs to be softer, the hard edges are too rough, takes away from the intended realism.